Publishing paused since 14 August 2026 — the archive stays online, no new articles are planned. Support: [email protected]
Story file

Cloud gaming adoption and hardware cost crisis in console industry

The developments in this story so far, most recent first.

  1. Development

    Take-Two CEO Predicts That We’ll All Be Streaming Our Games In Three Years

    No separate article for this desk or language yet.

  2. · date approximate Background

    GTA 5 previously became streamable via Xbox Game Pass and PlayStation+

    In the past, Grand Theft Auto 5 became accessible via streaming services, specifically Xbox Game Pass and PlayStation+.

  3. · date approximate Background

    Take-Two previously supported Google's now-discontinued Stadia service

    During a recent quarterly earnings call, it was noted that Take-Two had previously supported Google's now-discontinued Stadia service.

  4. · date approximate Background

    20 years ago, PC gaming accounted for only 1 to 2 percent of sales for a game released simultaneously on console and PC

    Around 2006, the market share for PC gaming was significantly lower than it is today. For games released simultaneously on both consoles and PC, PC gaming accounted for only 1 to 2 percent of sales.