Nintendo reported a net profit of 147.4 billion yen (US$930 million) for the first quarter covering April to June, representing a 53.5% increase year-on-year. This figure surpassed the Bloomberg analyst consensus estimate of 77.8 billion yen. [claim:1, claim:2
The company attributed the increase in net profit to solid software sales and refunds of US tariffs. Nintendo stated that it has factored an impact of nearly 100 billion yen from higher memory chip prices and tariffs into its cost of sales. [claim:12, claim:13
147.4 billion JPY
Nintendo Q1 net profit
The company cited the performance of two new games, Tomodachi Life: Living the Dream and Pokémon Pokopia, as contributors to profit growth. Tomodachi Life: Living the Dream sold 7.94 million units, while Pokémon Pokopia sold 1.27 million units. [claim:8, claim:9, claim:10, claim:11
In the film industry, The Super Mario Galaxy Movie has generated more than $1 billion in global box office revenue since its release on April 1. According to IMDbPro, the film became this year's fourth top-grossing film worldwide and is the second highest-grossing film ever based on a video game. [claim:22, claim:23
Hardware sales and pricing
Nintendo Switch 2 hardware sales fell 34.4% year-on-year to 3.82 million units during the first quarter. Sales of the original Nintendo Switch also dropped 31.8% year-on-year to 0.66 million units. Overall sales for the dedicated video game platform business declined by 13.1% in the first quarter. [claim:5, claim:6, claim:28
Nintendo stated that consumers continued to adopt the Switch 2 despite the lower hardware sales compared to the previous year, supported by new title releases. The company noted that the Switch 2 is in its second year since launch and aim to maintain momentum by delivering hardware together with software. [claim:21, claim:25
The company announced a $50 price increase for the Switch 2 console in the United States, raising the retail price from $449.99 to $499.99 effective September 1. In Japan, Nintendo raised the Switch 2 price on May 25, and hardware sell-through remained solid. [claim:14, claim:15
Forecasts and future pipeline
Nintendo maintained its annual net profit forecast at 310 billion yen and its net sales forecast for the year ending March 2027 at 2.05 trillion yen. For the 2026 to 2027 financial year, the company expects to sell 16.5 million Switch 2 units, a decrease of approximately 17% from the 2025 to 2026 period. [claim:3, claim:4, claim:7
The company plans to remake 'The Legend of Zelda: Ocarina of Time' for the Switch 2. Analysts at UBS noted that 2026 titles like the Zelda remake should draw attention, though they added the pipeline lacks a clear blockbuster title to materially accelerate Switch 2 adoption until exclusive content expands more meaningfully from 2027. [claim:17, claim:19, claim:20
Releasing new titles at regular intervals is crucial to expanding the Switch 2's installed base.
— Nintendo
Updates
Detailed quarterly results reveal that operating profit rose 150.5% to 142.6 billion yen, ordinary profit increased 115.1% to 206.1 billion yen, and net sales fell 9.5% year-over-year to 517.8 billion yen. The company reported that Switch 2 software sales reached 9.46 million units, contributing to a total of 23.68 million units sold since its June 2025 launch, while original Nintendo Switch lifetime sales hit 156.59 million units. Additionally, Nintendo announced upcoming Switch 2 titles including Fire Emblem: Fortune's Weave for September and Nintendo Switch Sports Resort for October, following the July launches of Splatoon Raiders and Rhythm Heaven Groove.
The company reported a 150.5% jump in quarterly operating profit to 142.6 billion yen and an ordinary profit increase of 115.1% to 206.1 billion yen, even as net sales fell 9.5% year-over-year to 517.8 billion yen. New hardware data shows Nintendo Switch 2 software sales reached 9.46 million units this quarter, bringing its total lifetime sales to 23.68 million units since its June 2025 launch. Additionally, Nintendo raised its full-year forecasts to 370 billion yen for operating profit and 430 billion yen for ordinary profit, while highlighting a 107.4% rise in IP-related business to 34.8 billion yen.
In addition to the net profit increase, Nintendo's operating profit jumped 150.5% to 142.6 billion yen, while ordinary profit rose 115.1% to 206.1 billion yen. Net sales for the quarter totaled 517.8 billion yen, reflecting a 9.5% year-over-year decrease, and the company recorded a refund of IEEPA tariffs in the US. Furthermore, Nintendo Switch 2 software sales reached 9.46 million units, bringing its lifetime sales since the June 2025 launch to 23.68 million units.
In addition to the net profit growth, Nintendo reported that first-quarter operating profit jumped 150.5% to 142.6 billion yen, while ordinary profit rose 115.1% to 206.1 billion yen. Net sales for the quarter totaled 517.8 billion yen, marking a 9.5% year-over-year decrease. Digital sales surged 90% to 132.7 billion yen, and IP-related business grew 107.4% to 34.8 billion yen.
Nintendo's first-quarter operating profit jumped 150.5% to 142.6 billion yen, while ordinary profit rose 115.1% to 206.1 billion yen. Net sales for the period totaled 517.8 billion yen, representing a 9.5% year-over-year decrease. Additionally, the company recorded a $300 million reduction in cost of sales due to US tariff refunds and reported that Switch 2 hardware sales rose to 3.82 million units from 2.49 million in the previous quarter.
In addition to the net profit rise, Nintendo's operating profit jumped 150.5% to 142.6 billion yen, while ordinary profit rose 115.1% to 206.1 billion yen. First-quarter net sales totaled 517.8 billion yen, marking a 9.5% year-over-year decrease. The company also recorded a reduction in cost of sales of approximately $300 million due to US tariff refunds following a Supreme Court ruling on trade levies.
The company reported operating profit of 142.6 billion yen, a 150.5% jump, and ordinary profit of 206.1 billion yen, up 115.1%. Quarterly net sales totaled 517.8 billion yen, a 9.5% year-over-year decrease, while digital sales rose 90% to 132.7 billion yen. Additionally, Nintendo Switch 2 software sales reached 9.46 million units this quarter, bringing its total lifetime sales to 23.68 million units since its June 2025 launch.
In addition to the net profit rise, the company reported a quarterly operating profit of 142.6 billion yen and an ordinary profit of 206.1 billion yen. Net sales for the first quarter totaled 517.8 billion yen, marking a 9.5% year-over-year decrease, while digital sales surged 90% to 132.7 billion yen. The company also saw its IP-related business grow 107.4% to 34.8 billion yen and recorded approximately $300 million in cost of sales reductions due to US tariff refunds.
Nintendo reported operating profit of 142.6 billion yen (up 150.5%) and ordinary profit of 206.1 billion yen (up 115.1%) for the first quarter, while net sales fell 9.5% year-over-year to 517.8 billion yen; the company also recorded a $300 million reduction in cost of sales due to a US tariff refund, and Switch 2 hardware sales reached 3.82 million units in the quarter, up from 2.49 million previously, with total Switch 2 units sold since launch hitting 23.68 million and software sales for the quarter at 9.46 million units.
Nintendo reported operating profit of 142.6 billion yen (up 150.5%) and ordinary profit of 206.1 billion yen (up 115.1%) for the first quarter, while net sales fell 9.5% year-over-year to 517.8 billion yen; the company also recorded a $300 million reduction in cost of sales due to a US IEEPA tariff refund, and confirmed Switch 2 lifetime sales reached 23.68 million units, surpassing the GameCube, with Switch 2 software sales at 9.46 million units and total Switch software sales at 33.81 million units for the quarter.
Nintendo's operating profit surged 150.5% to 142.6 billion yen and ordinary profit rose 115.1% to 206.1 billion yen in the first quarter, while net sales fell 9.5% to 517.8 billion yen; the company recorded a $300 million reduction in cost of sales due to a US tariff refund, and Switch 2 hardware sales reached 3.82 million units—up from 2.49 million in the prior quarter—with total Switch 2 sales now at 23.68 million, surpassing GameCube's lifetime total; digital sales hit 132.7 billion yen (+90% YoY) and IP-related revenue climbed 107.4% to 34.8 billion yen, while full-year forecasts set operating profit at 370 billion yen and ordinary profit at 430 billion yen.
Nintendo's operating profit surged 150.5% to 142.6 billion yen and ordinary profit rose 115.1% to 206.1 billion yen in the first quarter, while net sales fell 9.5% year-over-year to 517.8 billion yen; the company recorded a $300 million reduction in cost of sales due to a US tariff refund, and Switch 2 hardware sales reached 3.82 million units—up from 2.49 million in the prior quarter—with total Switch 2 sales hitting 23.68 million since launch, surpassing the GameCube's lifetime sales, while digital sales jumped 90% to 132.7 billion yen and IP-related revenue climbed 107.4% to 34.8 billion yen.
Nintendo reported operating profit of 142.6 billion yen (up 150.5%) and ordinary profit of 206.1 billion yen (up 115.1%) for the quarter, while net sales fell 9.5% year-over-year to 517.8 billion yen — a figure previously unreported in the initial release; the company also disclosed a $300 million reduction in cost of sales due to a US IEEPA tariff refund, and confirmed Switch 2 lifetime sales reached 23.68 million units, surpassing the GameCube, with Switch 2 hardware sales rising to 3.82 million units this quarter from 2.49 million previously.
Nintendo reported operating profit of 142.6 billion yen (up 150.5%) and ordinary profit of 206.1 billion yen (up 115.1%) for the quarter, while net sales fell 9.5% to 517.8 billion yen; the company also recorded a $300 million reduction in cost of sales due to a US tariff refund, and Switch 2 lifetime sales reached 23.68 million units—surpassing the GameCube’s 21.7 million—with Switch 2 software sales at 9.46 million units this quarter and total Switch software sales hitting 33.81 million units.